So, I’m working on my first UE4 project. Currently, I’m tasked with making a Game Plugin wrapper for an external library I maintain. It is pretty early in the project and I keep running in to trouble writing out options for the Build.cs project for the file. I can’t seem to find any documentation on the UnrealBuildTool extensions. I have a lot of UnrealBuildTool 101 questions and I was wondering if anyone could send me to the developer documentation.
I was looking for where to find all the possible enum values of UnrealTargetPlatform or what members a ReadOnlyTargetRules has. I’ve been googling all night, but I keep getting hits on the same high level documentation or XML file documentation. So, I keep falling back to reading examples of other build.cs projects I find on github. Hopping I can lean on some experience and get pointed in the right direction.