UnrealBuildAccelerator issues with link and cache

Hey Antoine,

Unfortunately I don’t see the patch attached (just the logs - and thanks for that).

>You can see a linker error that can’t open the DLL. However the file exists.

  • Good to know; [mention removed]​ do we have any thoughts on this? So it seems like there are some patches (aforementioned - still need to obtain the code), but it sounds like we have divergences that allow us to work outside of the project root (this is similar to AdditionalDirectories), so I expect the issue is coming from this.

It’s a stretch, but if you fix the spaces, does link start working? I’m curious why I’m not seeing the file not found error with respect to the headers in the logs.

Kind regards,

Julian