Hi Julian,
Here’s what I did:
- checkout branch 5.6 from Unreal’s github (ue5-main fails in GitDependencies due to invalid compression)
- generate Uba.sln and compile it in Debug, copy the binaries to my test bed
- run Build.bat BlankProgram Development Win64
- the full build completes successfully
- touch BlankProgram.cpp to trigger a recompile
- run Build.bat BlankProgram Development Win64 -UbaLog
- the build fails with the infamous LINK : fatal error LNK1168: cannot open ..\Binaries\Win64\BlankProgram.exe for writing
See the attached log, which mentions the error.
We don’t use symlinks in our source setup.