UnrealBuildAccelerator issues with link and cache

Hey Antoine,

And one final question, does it work when not using UBA? Quite related documentation around debugging UBA - try -NoUBA or -NoUBALocal

Whilst this is likely related to your patch - we do have an unwritten policy where we want UBA to reflect the local workflow; so if it works in local we should see what’s going on in the UBA case.

Regards,

Julian