Unreal4 gross revenue

You have an agent? A hard copy of your game? If you get that far. You must have a blockbuster.
In no case. Should you ever pay more than you earn. Unless you hire an “Agent”, or publisher, and pay them up front, or get sued for making a copy of mario. If you sell one copy for $10. Epic gets 5% 50 cents. more than deserving. This would come before anything including costs, taxes, licensing fees, fraud, lawsuit settlement, or “Agent” costs.
If your game explodes to that much hype. I’m sure Epic would love to share some details about how they got paragon on disk at the local store. Just grab your agent, and head to there headquarters.
Worst case scenario. Game devs worst nightmare. Everyone asks for a refund because the game is ****. Please see.