Hey all!
This is a pretty specific problem but i’m hoping someone can help. I’ve implemented Wwise into my unreal project and it seems to be working, I can hear sound from my soundbank within the editor but when i build it to my phone i get nothing. I tested with unreal audio and that was fine. This is my current test:
https://forums.unrealengine.com/filedata/fetch?filedataid=154634&type=thumb
Currently just a loop to play an unreal sound and the one ambient sound I have in my soundbank. When played in editor i hear both, when built to my phone (Samsung S7) I only head the unreal sound.
Let me know if you need any more information, I’ve been trying to figure this out for a couple weeks now but haven’t gotten anywhere with it although I’m pretty new to game development so I may be missing something obvious. If you can help I’ll put you in the thanks of my final year project XD
Many thanks
Micah