Hello Everyone, Hope you all are doing fine.
So I have a task to implement google protocol buffers or protobuf in short in my game to save stats of my game and to save all other data. So my questions are as follow.
- Is protobuf compatible with Unreal Engine 4
- Any guide on how to integrate them or use them. (Any guide, tutorial or help will be usefull for me.)
I am quit new to unreal engine as I switched from unity recently so I am not quit good with unreal engine yet also I was unable to find any useful information for google protocol buffers with unreal so any kind of help is appreciated.
Thanks in advance.