I am using UE4 with ARCore. I followed the instructions on the official quick start guide ( Schnellstart für Unreal | ARCore | Google Developers ) to set things up. It took 1 hour 20 min to compile. I also downloaded the sample apps from Google ( GitHub - google-ar/arcore-unreal-sdk: ARCore SDK for Unreal ). Packaging the HelloARUnreal app takes 1 hour 30 min. This makes it practically very difficult to develop apps.
To verify if it is an issue with just the HelloARUnreal project, I created a new project with Handheld AR template. I made no changes to the project and started packaging. It’s been going on for more than 1 hour 20 min.
I am not sure whether I have configured anything wrong. Here is my output log Unreal ARCore build logs - Pastebin.com
Has anyone faced anything similar?
P.S. - I also see that when I run Unreal from Visual Studio, it displays a message (Imgur: The magic of the Internet) to use fewer debugging symbols - I am not sure which symbols to add in Symbol Options.
My SDK Config - Imgur: The magic of the Internet