Hi, after pick LOD auto or custom for my rigged character on mesh view, both options work perfect, as i get far LOD changes from 0 to 1, BUT if i test LOD in main window, BP viewport or play window, it doesn´t work… why LOD works perfect on mesh view but doesn´t work on any other window or viewport? do you think i missed some step? all i see in the main window is my character with LOD1… wich is not even my main LOD for this character BP.
Please help, here is my “custom” configuration wich Works perfect on mesh view… not at all in main window.