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UNREAL UE4 - How to turn characters visibility off, when zoom out goes far up to a certain distance?

I want my character to become invisible whenever i zoom camera up to a certain point, bassicaly when my camera zooms out and my character becomes tinny (because it is so far) i want it to dissapear, then when i zoom back i want my character to appear again, how can i do this visibility change depending on screen size?

Please help and share BP images for reference, thanks!

Basically you have to calculate the distance between the camera and the mesh you want to set invisible. If the distance passes a certain threshhold turn the Visibility off.

OMG! AWESOME!

Thanks for the BP image, problem solved :slight_smile:

Glad it helped :slight_smile: