UNREAL UE4 - How to change Game mode´s default pawn class In-Game? Image attached

Hi, I created 2 types of character creature for 1 single player, by pressing one button i want it to change from my “pawn” character, to my “character BP” character, but for some reason it aint working, i created this node configuration at my character´s Event Graph, this was my first step, my second step is to replace the pawn at the exact spot by character 2, that i have no idea how to do it, but it must be a switch between a Pawn and a character.

Please check it and help, thanks

Why do you want to change the default pawn class? You could just spawn another actor (pawn) and possess it with your PlayerController.

But How? i guess when the new pawn actor appears, the previous one becomes invisible or something like that? what i want its´in game, at the exact current location, replace the actual character BP by a pawn,

please share a BP image, Thanks

Destroy current one, spawn newer and possess it

https://forums.unrealengine.com/deve…-button-press=

If for some reason you need both during the level don’t destroy it, just change the possess and hide the other