Hi, my AI should hold on to its current positon and not move, just rotate, its kind of a turrent, but for som reason if my main character pushes it (hits it with his body) then, the AI moves, i already tested many options like physics, collisions and even disconected the Behaviour Tree, but it still moves, i have discovered this problema stops happening when i finally disconnect the AI Controller… But this AI Controller BP has almost cero nodes, i just made it run the BT wich i already disconnected…. so, it has to be some option inside the Controller.
Please help!