Hello Epics! Recently I faced with the problem.
I have some structures that generate a map of the game. There are 5 pieces for structures (picture 1) and one main structure, and blueprints, which generates the card. So, when you add new elements to the structure, it does not have time to date and does not reflect the new objects, or if old added previously changed the parameters, then the level of generation objects with the old data. Long tried to adapt and helped only 3 things.
- Edit disсription in the structure and preserve the structure is updated, but does not always. Figure 2
2 to remove save structure and add again the actor, figure 3
3 simply delete the folder entry in the folder of my project, after the project is downloaded, the structure is updated, and all as it is necessary.
sorry for my English))))
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