ROLE
Working with the Software Development leadership, the Unreal Software Developer identifies, innovates and solves complex challenges with the Unreal Engine. Their focus is high level and forward looking with a demonstrated ability and experience of real-time technology and Virtual Production. The ideal candidate will be self-motivated and be able to design and implement new Unreal Engine features and pipeline tools.
KEY RESPONSIBILITIES
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Develops and maintains tools in Unreal for Virtual Production
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Builds, improves and maintains scalable Blueprints
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Explores technologies in Virtual Production such as motion trackers, LED screens and robotics
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Develops workflows and tools to seamlessly transfer content from DCC software to Unreal
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Develops in engine tools to aid both artist and client workflows
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Leverages current technology, research and development trends to innovate and advance Scanline’s technologies
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Designs, implements, and releases state-of-the-art components and applications for mission-critical, high performance, and globally distributed systems
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Writes technical briefs and user documentation
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Partners with Software Development leadership to identify and schedule tasks
QUALIFICATIONS & EXPERIENCE
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Minimum five (5) years of advanced experience with C++
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Minimum five (5) years of Unreal experience building, debugging, and supporting complex setups in Unreal
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Bachelor’s Degree or equivalent experience in VFX or gaming industry
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A thorough understanding of real-time rendering workflows
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Strong willingness to grow, learn new methods and share knowledge with others
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Ability to take direction positively, work well within a team and thrives under the pressure of tight deadlines
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Excellent communication skills and an open mind
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Team player able to work in a collaborative and fast-paced environment
SOFTWARE REQUIREMENTS
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Unreal (required)
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Python (required)
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C++ (required)
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3ds Max (a plus)
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Maya (a plus)
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Houdini (a plus)
BENEFITS
We offer extended medical, disability and dental insurance.
**APPLICATION **
Apply Here