Unreal Revision Control 2 lacks parsable output

URC1 supported a -json flag that returned parsable output.
Unfortunately, URC2 currently lacks a clear way to achieve similar results, making it harder to integrate with automated tools and scripts.

It would be awesome to see this functionality return and make the project I was working on possible again.

@wouter, if this is on your radar, I’m not sure if you’re the right person, but figured you might know who to forward this to.

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Hello @Lenka, thanks for pinging me on this!

You’re right, URC2 is currently lacking a way to return output that can be easily parsed. This is very much on our radar though and rest assured this functionality will return. I unfortunately can’t give time estimates on when that will be though.

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Appreciate the quck reply! Good to hear, totally understand not being able to share a timeline, just happy to know it’s coming back, thanks

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