Unreal Python Executor Command

Hi,

I’ve been learning how to use the Movie Render Queue as I’m setting up a render farm.

I’d like to use a custom Python executor. I have Python knowledge but am fairly new to Unreal itself.

I have tried the command suggested in the docs but I am encountering issues.


UnrealEditor-Cmd.exe "<path-to-project>.uproject" MyLevel -game 
-MoviePipelineLocalExecutorClass=/Script/MovieRenderPipelineCore.MoviePipelinePythonHostExecutor 
-ExecutorPythonClass=/Engine/PythonTypes.MoviePipelineExampleRuntimeExecutor 

Both the /Script/MoviewRenderPipelineCore.MoviePipelinePythonHostExecutor and /Engine/PythonTypes.MoviePipelineExampleRuntimeExecutor are not found


The Movie Render Queue Plugin and Python Editor Script Plugin are installed.

I’ve added an MoviePipelineExampleRuntimeExecutor.py and init_unreal.py file to <myprojectname>/Content/Python. But I do not know how to configure the project so that the paths in the above command work.


Looking for a nudge in the right direction with these paths.

Can anyone help?


Many thanks!
Maria