I’m a complete beginner to Unreal Engine and game development in general but have been playing games for the best part of two decades. I recently decided to start learning how games are made and the past few months with Unreal have been fascinating. I’ve benefited tremendously from a lot of free learning resources so I want to be able to give something back to the community. With that in mind, my first serious project that I have started working on is called unReal Projectiles and my goal is to create a completely free, ballistics and explosives system using Blueprint.
My goals are lofty, I have a lot to learn and even more to do, but I’m committed to producing something valuable in the fullness of time.
I intend to keep this thread updated as regularly as possible with my progress and will hopefully let me chart my progress from noob to something less sucky.