Hello I’m working on a Unreal Project which is synced with SVN Tortoise. I checked in following folders Binaries,Config, Content,Source,project.sln, project.uproject]. After checking out on his machine, my colleague couldn’t run the project. Here are the issues:
- Blueprints unable to attach(detect) functions written in C++ file I created.
-Visual Studio gives a following Linker Error. ![svndependency.PNG|1860x934](upload://krYG7qyRHHh13vfrr3dvdpMSuyq.png) Here is the Output Screenshot ![outdetectice.PNG|1411x586](upload://6dKDVPgq5b1s5lcfRQ7ZYWivkOR.png)
I think my project c++ files are not getting included due to some reason. And this data is all saved in a branch.
How to fix this issue ?
Help is very much appreciated. !