Hey guys - I am having a weird issue when trying to package some of my projects.
Here is the Error code:
UATHelper: Packaging (Windows): Running AutomationTool…
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Packaging (Windows): Starting AutomationTool…
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=“C:/Users/Rory O’Brien/Documents/GitHub/Cow-Escape-V2/MeatFactory.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=56522 -project=“C:/Users/Rory O’Brien/Documents/GitHub/Cow-Escape-V2/MeatFactory.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“C:/Users/Rory O’Brien/Documents/GitHub/Cow-Escape-V2/MeatFactory.uproject” -target=MeatFactory -unrealexe=“C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=
Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=C:/BUILD -clientconfig=Development -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules…
UATHelper: Packaging (Windows): Total script module initialization time: 0.12 s.
UATHelper: Packaging (Windows): Executing commands…
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
UATHelper: Packaging (Windows): Scanning for envvar changes…
UATHelper: Packaging (Windows): … done!
UATHelper: Packaging (Windows): Cleaning Temp Paths…
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\Rory O’Brien\Documents\GitHub\Cow-Escape-V2\MeatFactory.uproject
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” MeatFactory Win64 Development -Project=“C:\Users\Rory O’Brien\Documents\GitHub\Cow-Escape-V2\MeatFactory.uproject” -Manifest=“C:\Users\Rory O’Brien\Documents\GitHub\Cow-Escape-V2\Intermediate\Build\Manifest.xml” -remoteini=“C:\Users\Rory O’Brien\Documents\GitHub\Cow-Escape-V2” -skipdeploy -log=“C:\Users\Rory O’Brien\AppData\Roaming\Unreal Engine\AutomationTool\L
ogs\C+Program+Files+Epic+Games+UE_5.3\UBT-MeatFactory-Win64-Development.txt”
UATHelper: Packaging (Windows): Log file: C:\Users\Rory O’Brien\AppData\Local\UnrealBuildTool\Log.txt
UATHelper: Packaging (Windows): Total execution time: 0.22 seconds
UATHelper: Packaging (Windows): Unable to find project ‘C:\Users\Rory OBrien\Documents\GitHub\Cow-Escape-V2\MeatFactory.uproject -Manifest=C:\Users\Rory’.
UATHelper: Packaging (Windows): Took 0.33s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\Rory O’Brien\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\UBT-MeatFactory-Win64-Development.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 1s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error
Note:
- Packaging (Windows): Unable to find project ‘C:\Users\Rory OBrien\Documents\GitHub\Cow-Escape-V2\MeatFactory.uproject -Manifest=C:\Users\Rory’.
- In this line it says it cannot find the uproject file but it is searching for my name without and apostrophe - this seems to be part of the issue but I cannot work out how to amend that.
- I am also unfamiliar with ‘-manifest=C:\Users\Rory’ or what this is meant to point towards.
What I have tried:
- I have tried a fresh install of unreal
- I have tried to re-pull from git to get a clean project
- I have tried placing a a copy of the project files in a new User folder that I named ‘Rory OBrien’ to match the directory.
- I have tried testing some other projects and some worked fine, others did not.
I am out of ideas on this - has anyone come across this.