Download

Unreal process keeps crashing after adding C++ class

Hi,

I’m trying to create my first game in UE 4, I created some C++ classes, but after adding my game instance class, I’m getting “UE process has crashed” every time I try to open my project. Deleting .h and .cpp files and .vs, binaries etc folders and rebuilding it seems to fix the issue, but it returnes as soon as I recreate those classes.

CampaignGameInstance.h:



#pragma once

#include "Universe.h"
#include "CoreMinimal.h"
#include "Engine/GameInstance.h"
#include "CampaignGameInstance.generated.h"

/**
 * 
 */
UCLASS()
class SYNERGY_API UCampaignGameInstance : public UGameInstance
{
    GENERATED_BODY()

public:
    UCampaignGameInstance(const FObjectInitializer& ObjectInitializer);
    AUniverse CurrentUniverse;


};


CampaignGameInstance.cpp:



#include "CampaignGameInstance.h"


UCampaignGameInstance::UCampaignGameInstance(const FObjectInitializer& ObjectInitializer):Super(ObjectInitializer)
{

}


Log from the error message:
[SPOILER]
Log file open, 05/25/18 13:40:33
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogInit: Display: Running engine for game: Synergy
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(682153554) SRandInit(682153555).
LogInit: Read version file with build ID ‘3944462’
LogInit: Overriding engine version to CL 4033788, compatible CL 3944462
LogInit: Registered custom module enumerator with build ID ‘3944462’
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.249960
LogD3D11RHI: Aftermath initialized
LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogStreaming: Display: Took 0.136s to configure plugins.
LogModuleManager: Display: Found up-to-date module file …/…/…/…/…/…/Users/kryst/Documents/Unreal Projects/Synergy/Binaries/Win64/UE4Editor-Synergy.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3944462).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3944462).
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: WinSock: I am DESKTOP-2P7459U (192.168.0.178:0)
LogInit: Build: ++UE4+Release-4.19-CL-4033788
LogInit: Engine Version: 4.19.2-4033788+++UE4+Release-4.19
LogInit: Compatible Engine Version: 4.19.0-3944462+++UE4+Release-4.19
LogInit: Net CL: 3944462
LogDevObjectVersion: Number of dev versions registered: 18
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogInit: Compiled (64-bit): Apr 27 2018 02:06:57
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.19
LogInit: Command Line: -EpicPortal
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogStreaming: Display: Took 0.000s to delete old logs.
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.05.25-11.40.36:492] 0]LogInit: Selected Device Profile: [Windows]
[2018.05.25-11.40.36:492] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2018.05.25-11.40.36:531] 0]LogInit: Computer: DESKTOP-2P7459U
[2018.05.25-11.40.36:531] 0]LogInit: User: Krystian
[2018.05.25-11.40.36:531] 0]LogInit: CPU Page size=4096, Cores=4
[2018.05.25-11.40.36:531] 0]LogInit: High frequency timer resolution =3.418021 MHz
[2018.05.25-11.40.36:532] 0]LogMemory: Memory total: Physical=6.9GB (7GB approx)
[2018.05.25-11.40.36:532] 0]LogMemory: Platform Memory Stats for Windows
[2018.05.25-11.40.36:532] 0]LogMemory: Process Physical Memory: 273.98 MB used, 273.98 MB peak
[2018.05.25-11.40.36:532] 0]LogMemory: Process Virtual Memory: 270.05 MB used, 270.05 MB peak
[2018.05.25-11.40.36:532] 0]LogMemory: Physical Memory: 5386.23 MB used, 1723.48 MB free, 7109.72 MB total
[2018.05.25-11.40.36:532] 0]LogMemory: Virtual Memory: 4784.23 MB used, 1723.48 MB free, 134217728.00 MB total
[2018.05.25-11.40.36:573] 0]LogInit: Using OS detected language (pl-PL).
[2018.05.25-11.40.36:573] 0]LogInit: Using OS detected locale (pl-PL).
[2018.05.25-11.40.36:580] 0]LogTextLocalizationManager: No localization for ‘pl-PL’ exists, so ‘en’ will be used for the language.
[2018.05.25-11.40.37:079] 0]LogStreaming: Display: Took 0.507s to EndInitTextLocalization.
[2018.05.25-11.40.37:079] 0]LogInit: Setting process to per monitor DPI aware
[2018.05.25-11.40.37:118] 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2018.05.25-11.40.37:118] 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2018.05.25-11.40.37:317] 0]LogD3D11RHI: D3D11 adapters:
[2018.05.25-11.40.37:341] 0]LogD3D11RHI: 0. ‘AMD Radeon™ Vega 8 Graphics’ (Feature Level 11_0)
[2018.05.25-11.40.37:341] 0]LogD3D11RHI: 1009/0/3554 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
[2018.05.25-11.40.37:343] 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2018.05.25-11.40.37:343] 0]LogD3D11RHI: 0/0/3554 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2018.05.25-11.40.37:343] 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2018.05.25-11.40.37:350] 0]LogD3D11RHI: Creating new Direct3DDevice
[2018.05.25-11.40.37:350] 0]LogD3D11RHI: GPU DeviceId: 0x15dd (for the marketing name, search the web for “GPU Device Id”)
[2018.05.25-11.40.37:350] 0]LogWindows: EnumDisplayDevices:
[2018.05.25-11.40.37:350] 0]LogWindows: 0. ‘AMD Radeon™ Vega 8 Graphics’ (P:1 D:1)
[2018.05.25-11.40.37:350] 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2018.05.25-11.40.37:350] 0]LogD3D11RHI: Adapter Name: AMD Radeon™ Vega 8 Graphics
[2018.05.25-11.40.37:350] 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2018.05.25-11.40.37:350] 0]LogD3D11RHI: Driver Date: Unknown
[2018.05.25-11.40.37:350] 0]LogRHI: Texture pool is 706 MB (70% of 1009 MB)
[2018.05.25-11.40.37:375] 0]LogD3D11RHI: Async texture creation enabled
[2018.05.25-11.40.37:387] 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
[2018.05.25-11.40.37:389] 0]LogShaderCompilers: Guid format shader working directory is -18 characters bigger than the processId version (…/…/…/…/…/…/Users/kryst/Documents/Unreal Projects/Synergy/Intermediate/Shaders/WorkingDirectory/13960/).
[2018.05.25-11.40.37:389] 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/kryst/AppData/Local/Temp/UnrealShaderWorkingDir/8A50D9174F9AC09B4C9C2C908E164AD3/’.
[2018.05.25-11.40.37:638] 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
[2018.05.25-11.40.37:659] 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
[2018.05.25-11.40.37:678] 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
[2018.05.25-11.40.37:698] 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
[2018.05.25-11.40.37:718] 0]LogTemp: Display: Loaded TP MacTargetPlatform
[2018.05.25-11.40.37:741] 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
[2018.05.25-11.40.37:761] 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
[2018.05.25-11.40.37:781] 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
[2018.05.25-11.40.37:791] 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
[2018.05.25-11.40.37:811] 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
[2018.05.25-11.40.37:833] 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform
[2018.05.25-11.40.37:852] 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform
[2018.05.25-11.40.37:870] 0]LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
[2018.05.25-11.40.37:888] 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
[2018.05.25-11.40.37:905] 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
[2018.05.25-11.40.37:947] 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform
[2018.05.25-11.40.37:947] 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
[2018.05.25-11.40.37:965] 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2018.05.25-11.40.37:967] 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
[2018.05.25-11.40.38:010] 0]LogTemp: Display: Loaded TP IOSTargetPlatform
[2018.05.25-11.40.38:027] 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
[2018.05.25-11.40.38:045] 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
[2018.05.25-11.40.38:062] 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
[2018.05.25-11.40.38:077] 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
[2018.05.25-11.40.38:095] 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
[2018.05.25-11.40.38:095] 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2018.05.25-11.40.38:231] 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2018.05.25-11.40.38:231] 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2018.05.25-11.40.38:231] 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2018.05.25-11.40.38:988] 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2018.05.25-11.40.39:064] 0]LogDerivedDataCache: Loaded boot cache 0.08s 74MB C:/Users/kryst/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc.
[2018.05.25-11.40.39:064] 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/kryst/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc
[2018.05.25-11.40.39:064] 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/kryst/Documents/Unreal Projects/Synergy/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2018.05.25-11.40.39:064] 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2018.05.25-11.40.39:064] 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/kryst/Documents/Unreal Projects/Synergy/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2018.05.25-11.40.39:064] 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2018.05.25-11.40.39:083] 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2018.05.25-11.40.39:096] 0]LogDerivedDataCache: Using Local data cache path C:/Users/kryst/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2018.05.25-11.40.39:096] 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2018.05.25-11.40.39:096] 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2018.05.25-11.40.39:111] 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2018.05.25-11.40.39:112] 0]LogSlate: Using Freetype 2.6.0
[2018.05.25-11.40.39:113] 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.05.25-11.40.39:113] 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.05.25-11.40.39:255] 0]LogAssetRegistry: FAssetRegistry took 0.0280 seconds to start up
[2018.05.25-11.40.39:645] 0]LogInit: Selected Device Profile: [Windows]
[2018.05.25-11.40.39:808] 0]LogSimplygon: Simplygon DLL not present - disabling.
[2018.05.25-11.40.39:811] 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
[2018.05.25-11.40.39:811] 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2018.05.25-11.40.39:811] 0]LogMeshReduction: No automatic skeletal mesh reduction module available
[2018.05.25-11.40.39:811] 0]LogMeshReduction: No automatic mesh merging module available
[2018.05.25-11.40.39:811] 0]LogMeshMerging: No automatic mesh merging module available
[2018.05.25-11.40.39:846] 0]LogNetVersion: Synergy , NetCL: 3944462, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2790185234)
[2018.05.25-11.40.40:305] 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 1 prioritized culture(s) in 0.056227 seconds
[2018.05.25-11.40.40:313] 0]LogUObjectArray: 36728 objects as part of root set at end of initial load.
[2018.05.25-11.40.40:313] 0]LogUObjectAllocator: 7314312 out of 0 bytes used by permanent object pool.
[2018.05.25-11.40.40:313] 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.05.25-11.40.42:181] 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2018.05.25-11.40.42:218] 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2018.05.25-11.40.42:505] 0]LogWindows: Windows GetLastError: Operacja ukończona pomyślnie. (0)

[/SPOILER]

Now, I don’t get ANY error message in Visual Studio 2017, my project compiles just fine without issues with those classes in it.
Did I noob anything up there? I’m more of a Java guy, I did a little C++ like, years ago, but I would expect a compilation error instead of UE 4 crashing completely when loading my project, seems pretty extreme to me.

UObjects (so also actors because they are UObjects) are managed by the engine, so you cannot create an instance like you do in the UCampaignGameInstance class declaration. Always reference UObjects (so also actors) by a pointer. So in your class declaration the CurrentUniverse should be referenced like this:



AUniverse* CurrentUniverse;


And then you can reference some universe in that variable or create a new instance of AUniverse using UWorld::SpawnActor.

Thank you! That actually solved everything and now I can open my project. Looks like I really need to learn all the details with this engine to use it properly, and avoid silly problems like this in the future. Really didn’t expect whole thing to break and not even load because of one pointer in the code.

I would highly recommend studying the ShooterGame and VehicleGame samples. They are very dated now so some of the practices have come a long a bit since, but they’re still a great starting reference for learning the UE4 API and roughly figuring out what goes where etc!