Unreal printing String in Shipping, and also collisions are visible

Absolutely understand the confusion there! The feedback was these should be looked at as a means for testing something that is close to a shipping build—you’re in the middle of working on your project, and want to get a feel for what it’s like. It’s something that can be quickly spun up, but generally expect that it’ll need adjustments to package your project into a final, shippable project.

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