When using Azure’s Unreal Pixel Streaming using a UE5 package and deployed on NV6adsv5 GPU VMs, the VM instances are launched without the required NVIDIA drivers and hence the stream fails to start on launch. I had to connect to the instances and manually install NVIDIA’s GRID drivers for it work.
This is unexpected as it explicitly says on the marketplace that the features include " * Automatic installation of prerequisites for the VMs (i.e., VC++, DirectX, Node.js, GPU drivers, etc.)".
So is this a common issue or is it limited to the NV6adsv5 VMs?