Is this possible? Does it work as per usual ?
I have tried but my AI pawn doesn’t wish to move, I’m currently inside the template 2d platformer (with the Ledge actor everywhere)
I have my nav mesh (but I cant see if things are ‘green’ cos it’s all flat 2d)
ai pawn has ai controller that runs behaviour tree that fires a couple of blackboard dataz - they all seem to be working correctly
either the MoveTo isnt working or the Nav Mesh isnt - i assume