I’m a student learning game development with Unreal Engine. Unreal’s UI is perfectly WYSIWYG, but the UX is optimized mainly for mouse use. I’m working on a laptop and sometimes only have access to a touchpad. On the touchpad, to rotate the view, I have to click the touchpad’s right mouse button with one thumb and scroll with another finger. I find this unintuitive. The reason I feel this way is that Blender provides better support for touchpads. In Blender, you can rotate the view by scrolling with two fingers in the desired direction. and the zoom functionality is much smoother. It may sound like a trivial complaint, but this feature will be good for developers with laptop like me, so I wanted to mention it.