Help - Unreal Crash
Hi,
I have been trying to figure out how to remedy this issue. On Editor start, unreal crashes immediately
once it finishes loading. I am on a 4090.
.Log:
Assertion failed: !RasterizerPass.ClusterComputeShader.IsNull() [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Renderer\Private\Nanite\NaniteCullRaster.cpp] [Line: 3915]
I have tried deleting content from
DerivedDataCache/
and Saved to rebuild the project, but that does not help.
I have also tried adding this code snippet at the end of the uproject code to disable nanite, to no avail.
"AdditionalPlugins": [
{
"Name": "Nanite",
"Enabled": false
}
]
I can’t even get into unreal to do changes.
Does anyone know what to do here?
Thanks