Unreal MCP is now available in UEFN

Unreal MCP, the Model Context Protocol (MCP) plugin that shipped with UE 5.8, is now available in UEFN. With Unreal MCP, you can connect agentic coding tools like Claude Code, Codex, or Cursor directly to UEFN and build your experiences right in the editor, from writing Verse and configuring devices to working with Scene Graph.

Not every toolset from UE 5.8 is compatible with UEFN just yet. We’re adding more UEFN features as we bring these development streams together on the road to UE6.

Read more on our blog, here: https://www.fortnite.com/news/unreal-mcp-is-now-available-in-uefn
For full setup and configuration details, see the Unreal MCP in UEFN documentation at UEFN MCP | Fortnite Documentation | Epic Developer Community

Join Magnus Enebakk for the Creating in Fortnite livestream on August 21 at 2PM ET, where we’ll walk through MCP in UEFN.

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