Unreal LiveLink Take Record Issue: Character Disappears After Recording

Hello, I am a user who has been recording iClone animations in Unreal Engine 5.1 using LiveLink and rendering them for a long time.

When I connect iClone and Unreal via LiveLink, the character moves perfectly in Unreal.
However, after recording, when I play the recorded sequencer, the character suddenly disappears.
I have recorded this issue in a video. I would greatly appreciate it if you could explain why this is happening.
Does anyone know why the character disappears after the recording is finished? Did I miss something in the sequencer?
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video link
https://drive.google.com/file/d/185NFkKV-dU4vG_