Dear Unreal staff and community,
let’s start with the good things:
During the last six month I mainly focused on creating AR-prototypes for some big clients. I did this mainly to check if there is a real market for AR apps. The results were absolutely positive, the interest in this area is huge. Even clients who initially showed little interest (“Yeah, yeah, we know AR already. We heard and read about it…”) changed their minds after they experienced it. Their scepticism changed into enthusiasm.
Now the sad part:
There is currently no production-ready solution for creating Augmented Reality apps in Unreal. The two major players in the field of AR apps, metaio and Vuforia, both provide various SDK’s and even a Unity plugin - but no Unreal Engine support.
Several users, besides myself, have posted dozens of requests on both forum sites, e.g.:
https://developer.vuforia.com/forum/general-discussion/wish-list (you have to click through the pages to find the upvotes on this long wishlist)
Unfortunately, the posted requests from the community for Unreal Engine support did not seem to have a big impact. There are still, as far as I know, no plans to support UE.
I think we should change that
So I would like to ask Unreal, if they, as a company, could reach out to Vuforia and/or metaio and help pointing out that there is a community that is very interested in using their tools to develop great AR apps in Unreal Engine. Maybe Unreal could even offer some technical support developing the plugins? As mentioned above, Vuforia and metaio both already provide various SDK’s (C++, Java, Objective-C etc.), so maybe a plugin could be developed with relatively little effort (just a guess, I’m not a C++ programmer).
In the meantime, I’ll keep posting requests on the metaio- and Vuforia-forums.
If you are interested in developing AR in Unreal, it would be great if you do so too
metaio forum: http://helpdesk.metaio.com/
vuforia forum: https://developer.vuforia.com/forum