Hi all, we were tasked to create an app to simulate an underwater environment with randomized fishes and mermaids swimming about, 6 units of PC connects to server to run app to sync fish positions. Unfortunately app keeps crashing ON SITE for no apparent reason. Back in office it runs fine and well for long periods of time. only different in office environment vs client, is that we have better machines with higher ram/ better gfx cards, and has UE itself installed and maybe different network switch/ cables. Actually suspect somehow network attempts to sync data packet gets lost and it crashes?
Would appreciate (even willing to pay) for some help on this 8(…
Log files here: http://www.dreamchasers-interactive…st_October.