Hi All
I can’t find anyone else experiencing this with a google search so I’m hoping someone here can address this.
I have an item database in a data table. Data table row structure is a struct containing an array of another struct This other struct contains a a couple variables to interpret the data found in an also present instanced struct. In my instanced struct I have a reference to an actor class. I use this reference to spawn the appropriate actor elsewhere.
Whenever I restart the editor my instanced struct that cotnains an actor class reference gets replaced with “PLACEHOLDER-CLASSNAME” This reference is not correct and as such I cannot spawn the actor from it elsewhere without updating this reference each restart.
Thanks for the help