Unreal Insights Trace does not reset.

Hi!


TL;DR: I have a problem where my trace does not “reset”. By that I mean that I can see previous traces in the newest trace file. How can I reset a trace so it doesn’t include previous traces?


I have a blueprint that starts and stops a trace and adds Trace Bookmarks so I easily can see the parts I am looking for.

After I use the node Stop Tracing, I add the bookmark “Stopped” so I know where my trace ends. But this has also made me realize that the trace doesn’t actually stop.

This is how the First trace in PIE looks like after I open the project:

This is how the Second Trace looks like after I exited PIE and entered again:

there should only be one bookmark named “Stopped”. The first Stopped tells me that the trace didn’t really end.

The only way I have found to reset the trace is to reopen the project.

I want to be able to only get the marked area:

So It would look something like this:

Does anyone know how I can reset/end the trace (preferably in BP) so I don’t get previous traces stats too?


This is my set up order for starting and stopping the trace: