Yesterday a problem has appeared out of nowhere. I thought at first that it could be due to the huge amount of apps I had open at that time but today the problem was still ongoing and I went into Unreal Insights to discover the origin. I can’t find any info on what could this task refer to and I can’t remember what change have caused it because most of the things yesterday was usual stuff like adding more content.
Hey there @Anlcafe! The shown tasks aren’t likely core to what’s happening here since it looks like they only last a couple hundred microseconds compared to the 16.4 seconds (Assuming the reporting is correct here). Is there anything else in the game thread that correlates of fills those gaps? What is happening in the game context at this time? You mentioned level loading, if this isn’t streamed, is it possible the level is heavy enough to need this load time?
hey! thanks for trying to help. i have already solved this issue and it was due to creating a box collision for grass foliage.
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