xXbollerXx
(xXbollerXx)
September 6, 2023, 11:01am
1
First of all, I have a trace.File/Start command in the level blueprint, but the trace file on the headset doesn’t have any data in it after the run the app.
secondly, I followed this guide by meta, but the quest doesn’t send data to my PC - there’s no live session.
has anyone done this before and can help?
xXbollerXx
(xXbollerXx)
September 6, 2023, 2:52pm
2
added in map bits into the command.txt file made it work
motorsep
(motorsep)
September 6, 2023, 2:54pm
3
Could you please elaborate on that ?
xXbollerXx
(xXbollerXx)
September 6, 2023, 2:59pm
4
…/…/…/SOLO/SOLO.uproject/Game/Maps/L_WHT -trace=log,counters,cpu,frame,bookmark,file,loadtime,gpu,rhicommands,rendercommands,object -tracehost=127.0.0.1 -nosound -streaming -tracefile=-tracefile=/MostRecent.utrace
This what I added to the UECommandLine.txt file which I copied and pasted onto the headset.
SOLO being the project’s name.
L_WHT is the maps name. I think “/Game” is universal, and “/Maps/L_WHT” being the path inside my project files.
1 Like
Did it work before? Because 3 months ago unreal insight worked fine with Quest but now it is not. I am trying to understand what has changed
xXbollerXx
(xXbollerXx)
September 16, 2023, 7:53am
6
that was my first time. but the game running on the quest is laggy regardless if im tracing or not
system
(system)
Closed
October 16, 2023, 7:54am
7
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