Unreal Import Mesh not working

@Dinfael

Couple of questions:

  • Does this happen only with Skeletal Mesh FBXs or simple mesh FBXs as well?
  • Which version of FBX are you exporting (2014/2015, 2016 version), assuming you’re using Max/Maya and can choose during the export process?
  • Can you provide a simple test asset and source file that causes this?
  • Can you try to import the FBX and then close and save the project. Knowing this will give the error, I need you to go to the project folder and grab the log (project folder > saved > Logs) and post that here as an attached text file. Maybe this will have something that is useful in it.

Thank you!

Tim