Unreal GPS location

Hey, i was wondering if there is any way using blueprints to access an androids gps location, i want to use it as an offline way to generate data based on coords. thanks in advance!

Hello, Zenneon,

This is a duplicate question, check this other one: Get GPS coordinates in UE4 - Mobile - Unreal Engine Forums

It isn’t possible in Unreal natively, but you can use C++ to put in that functionality yourself, using any service, library and method you chose, and then exposing some of that code as nodes to blueprint. That is the nice thing about Unreal: You can extend it’s functionality to add whatever you might need.

Of course that implies that it would have to be a code project, you will need to be proficient on c++ and use third party libraries and documentation, etc.

Hope this helps. All the best.