Unreal Game developed for Android Storage Permission missing

I’ve made a super simple kids game for Android. The only data it saves/loads is highscores via the savegame blueprint.

The problem: When I upload to Google Play store, then download through internal testing, the game says I need “storage” permissions, but when I go to the app, there are no permissions to give it.

From what I read, using the savegame blueprint would mean it needs no permissions, but some random plugin may. Do any of the default plugins require said permissions?

Might be relevant: Min SDK 26. Target: 34

Any help at all would be greatly appreciated.