@SupportiveEntity I’m also experiencing this same issue on a brand new Microsoft Surface Laptop Studio 2 with the RTX 4050. Thank you @TheyCallMeTej for the fix. With that being said, it’s also happening on other windows as well, but appears to be due to the same bug.
From my understanding, it seems to be happening on computers using a display of non-standard resolutions. For example, this laptops native resolution is 2,400x1,600. I wonder if Unreal Engine is thinking there is a second monitor, when there isn’t. This is making work with Unreal Engine quite cumbersome.