Unreal for AMD

Good evening, everyone. I have a question about optimizing the engine for AMD graphics cards. The fact is that I recently put one scene on rendering and went to the grocery store for a couple of hours. My ajax security system told me about the smoke and when I got home I saw clouds of smoke coming from my computer. It was eerie to watch, so I immediately unplugged the power outlets and opened the windows to ventilate the room. What could be associated with such a strong overheating of the video card?

Well no GPU should be catching on fire.

Make a list before you go and plan a route between the isles to save time. You’ll be back to a toasty, rather than a burnt GPU. But seriously, if your GPU / CPU cannot handle 100% utilisation for 2h, then it’s not adequately cooled. Or faulty.