Still riding the excitement from Unreal Fest? Couldn’t make it to the show? Well we’re bringing the experience to you!
For the rest of October, we’ll stream a selection of sessions from Unreal Fest during our regular Inside Unreal timeslot. Speakers from each session will join to answer your questions, live in chat!
Watch us live on Unreal Engine’s Twitch and YouTube channels.
Thursday, October 12
Developing Mobile Games with Unreal Engine: Rendering and Workflows
2023-10-12T18:00:00Z
Learn how to leverage the capabilities of Unreal Engine to build modern mobile games. This session will go through the recently added mobile rendering features and show how they can improve the visual quality and performance of your games. We’ll also cover the mobile-specific tools and workflows used to efficiently iterate on the Android and iOS platforms.
With Axel Riffard - Software Engineer, Developer Relations
Getting the Most out of Epic Games Store and Epic Online Services
2023-10-12T19:00:00Z
In this session, we’ll delve into the opportunities available to you with Epic Games Store and Epic Online Services across both developing your game and bringing it to market.
We’ll begin by recapping the store’s recent progress, including a discussion of self-publishing tools and Epic Rewards. We’ll also provide some insights on best practices when distributing on the Epic Games Store. Additionally, we will explore strategies for crossplay development, which includes the use of Epic Online Services. Finally, we’ll conclude with a peek at the roadmap for the near future.
With Rajen Kishna - Technical Account Manager
Thursday, October 19
Creating Visual Effects with Niagara Fluids
2023-10-19T18:00:00Z
Looking to create realistic fire, water, and smoke in UE5? This session is for you!
Niagara Fluids enables artists to easily author complex volumetric simulations such as fire, water, and smoke in Unreal Engine 5. Newer work leverages compact and efficient Sparse Volume Textures for caching to make real-time playback possible. Rendering with Heterogeneous Volume realistically integrates these sparse volumetric assets into your scene while giving full control over environment lighting.
In this session, you’ll learn how to adapt this powerful new workflow to your cinematic pipeline.
With Patrick Kelly - Sr. Rendering Programmer, Tim Dorries - Rendering Programmer, and Devon Penney - Sr. Simulation Programmer
Unreal Engine for Indies - Resources & Licensing
2023-10-19T19:00:00Z
While UE royalties and licensing are very straightforward for indie game developers, questions can come up relating to calculating revenue, royalty-free revenue, games publishers, and more. Unreal Engine Evangelist Chris Murphy shares some of the most common questions and answers related to the business side of using Unreal Engine for your indie projects.
The content and answers provided in this session are not legal advice. If you seek legal advice regarding licensing, you should retain and consult an attorney.
With Paulo Souza - Business Development Manager
Thursday, October 26
Unreal Engine Development Update
2023-10-26T18:00:00Z
In this talk, Epic Games’ Arjan Brussee, Director of Product Management, will discuss where Unreal Engine is headed, as well as offering a sneak peek at new tools, features, and improvements under development.
With Arjan Brussee - Director of Product Management
Introduction to PCG Workflows in Unreal Engine 5
2023-10-26T19:00:00Z
This course will explore the exciting world of procedural content generation (PCG) using Unreal Engine. We’ll break down the basics of PCG and show you how to use it to create various environments.
Throughout the course, we’ll walk you through the build-up and workflow of PCG, providing comparisons to traditional scattering tools like Rail Clone in 3ds Max or XGen/Bifrost in Maya. You’ll learn how to use these tools to create detailed and complex environments, all while maintaining control over the final result. By the end of this course, you’ll have a solid understanding of PCG and how to use it to create stunning environments in Unreal Engine.
With Daryl Obert - Sr. Technical Marketing Manager, Adrien Logut - Tools Programmer
See all the sessions from Unreal Fest 2023 as they roll out—on demand on YouTube.