2023年10月3-5日(現地時間)の3日間、Unreal Fest 2023 New Orleansが開催します。
開催期間中、一部の講演をYouTubeにて無料で視聴いただくことが可能です。
本トピックではUEFNに関わる講演の配信情報をまとめています。
日本時間では深夜帯になってしまいますが、ご興味ある方は是非ご視聴いただければと思います!
Unreal Fest 2023 New Orleansの最新情報はこちら
講演一覧:
10月4日
UEFN Roadmap - Jeremiah Grant, Epic Games
2023-10-03T15:30:00Z→2023-10-03T16:30:00Z
Join us as we share the current state of Unreal Editor for Fortnite (UEFN) and discuss future development plans. This presentation will guide developers and studios through the latest capabilities they can leverage to engage the ‘Fortnite’ audience, and will include tips on how to get started within the ‘Fortnite’ ecosystem, as well as discussing current limitations.
10月5日
Stylization in UEFN - Roel Bartstra, Epic Games
2023-10-04T15:30:00Z→2023-10-04T16:30:00Z
How do you give an island your very own look through stylization? It can sometimes be challenging. In this talk, we’ll go over some of the ways to solve this. We’ll explore how both regular materials and post-process materials can be utilized to get to your own unique look. The session will cover some of the core principles of materials while also diving into some of the more advanced techniques available in UEFN.
Adding Verse to Your Creative Toolbelt - Sarah Rust, Epic Games
2023-10-04T16:40:00Z→2023-10-04T17:40:00Z
In this talk, we’ll walk you through the basics of programming and how to use Verse, Unreal Editor for Fortnite’s programming language, to make your own devices and rules in Fortnite. We’ll demonstrate the early stages of game development including prototyping, testing, and iterating using Verse.
If you want to use Verse but you’re not sure how or where to start, then this talk is for you!
Unreal Editor for Fortnite as a Rapid Prototyping Tool - Samuel Bass, Epic Games
2023-10-04T19:00:00Z→2023-10-04T20:00:00Z
Unreal Editor for Fortnite (UEFN) makes for a formidable rapid prototyping toolset, empowering game developers to rapidly build and iterate concepts. In this talk, we’ll dig into this workflow, demonstrating how to spin up gameplay concepts in real time while transitioning between multi-user editing and multi-player playtests at the press of a button.
Using Animation in a Production Environment in UE5 and UEFN - Fredrik Nilsson, Epic Games
2023-10-04T20:30:00Z→2023-10-04T21:30:00Z
In this session, we’ll take a deep dive into animation workflows in Unreal Engine. We’ll review the most recent 5.3 engine release and showcase some of the improvements we’ve made over the past couple releases. We will then take a look at some behind-the-scenes footage from a couple of our 2023 GDC demos, and go over some workflows in both UE and UEFN. We’ll conclude with a peek at what our future roadmap may look like, followed by a brief Q&A.
Finding the Fun in Fortnite: How to Create Player-Retentive Games in UEFN - Ray Benefield, Epic Games
2023-10-04T20:30:00Z→2023-10-04T21:30:00Z
With millions of monthly active players and hundreds of games to choose from, how do you break through to the top of the Fortnite ecosystem? By being fun. In this session, we’ll show you how to use rapid iteration to make a fun, player-retentive game. We’ll cover how to approach building with UEFN, including; making a new version of your game live with one-click publishing, using feedback, and leveraging tools that make it easier to fail faster and build great games players love.
10月6日
Cultural Relevance: Telling Local Stories through UEFN and RealityScan - Arvind Neelakantan, Epic Games
2023-10-05T19:00:00Z→2023-10-05T20:00:00Z
In this beginner-level technical talk, we explore UEFN and how you can create gameplay experiences that resonate with players in emerging markets. Join us as we showcase inspiring examples of content crafted by talented local developers, highlighting the transformative power of integrating cultural narratives, landmarks, and environments into the world of video games. We’ll delve into the practical process of leveraging the RealityScan app, which enables developers to scan real-world objects and locations using their smartphones, converting them into digital assets. Discover how the integration of these localized elements into UEFN, combined with devices, enhances the video game experience and connects players with their local stories on a global stage. This talk offers a valuable starting point for developers interested in harnessing the potential of UEFN to unlock cultural relevance in games, fostering increased adoption of UEFN and ‘Fortnite’ in emerging markets.
Modeling Mode: Creating Props and Buildings in UEFN - Russell Paul, Epic Games
2023-10-05T19:00:00Z→2023-10-05T20:00:00Z
The ability to create your own unique vision is one of the most exciting features of UEFN and the Modeling Mode is the perfect place to start. Join us as we serve up a fun mixture of modeling tools, shaking up old favorites and new ingredients into a finished element that you can use to bring your story to life.
How to Make Your UEFN Game Feel Nothing Like Fortnite Battle Royale - Heather Storm, Epic Games
2023-10-05T19:00:00Z→2023-10-05T20:00:00Z
For years, Fortnite has been recognizable by its iconic art style and action-packed gameplay, but by leveraging the powerful tools in UEFN, creators have begun developing experiences that are entirely different from what many expect to be possible.
In this session, we will demonstrate how to create a non-violent game, implement custom assets and audio, design custom UI, and utilize new camera tools to make an experience that feels thoroughly unique.