Hello there
I’m having issues with running my exe file on one PC.
I used the project named “Blueprints” from the Learn section on epic Launcher.
I placed few objects and a bit of code - to make it work with my HTC Vive - and it runs without issues on my own machine - but does never start on another debug machine.
Then I tried just a simple new project - with same result - I can not get it running on this other machine.
I previously tried testing exporting and running a Unity exe file without any issues on this machine.
The game simply never starts - and never show any screen or anything on that second pc - but on my first machine it runs fine. The machines are setup both with win 10 pro - etc.
I tried a few things - like making sure that everything was included, if it was debug, development or shipping - including perquisites etc.
We also tried with Windows Defender disabled, all anti virus software diabled, and running as Administrator - without any result.
I’m not used to debugging neither unreal or windows - but I got some few dump files - like Windows CrashDumps, and also CrashContext.runtime-xml and UE4Minidump.dmp files.
All help is very aprcieated
Dump Summary
------------
Dump File: UE4Minidump.dmp : C:\Users\Karsten Flindt\Downloads\Crashdumps\simple_Test\Saved\Logs\_0000\UE4Minidump.dmp
Last Write Time: 26-01-2017 09:37:44
Process Name: simple_Test-Win64-Shipping.exe : C:\Users\LeadIT-VR\Desktop\Exes\Exe_4_basic_VR_C_plus\WindowsNoEditor\simple_Test\Binaries\Win64\simple_Test-Win64-Shipping.exe
Process Architecture: x64
Exception Code: 0xC0000005
Exception Information: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Heap Information: Not Present
System Information
------------------
OS Version: 10.0.14393
CLR Version(s):
Modules
-------
Module Name Module Path Module Version
----------- ----------- --------------
simple_Test-Win64-Shipping.exe C:\Users\LeadIT-VR\Desktop\Exes\Exe_4_basic_VR_C_plus\WindowsNoEditor\simple_Test\Binaries\Win64\simple_Test-Win64-Shipping.exe 4.14.3.0
ntdll.dll C:\Windows\System32\ntdll.dll 6.2.14393.479
kernel32.dll C:\Windows\System32\kernel32.dll 6.2.14393.0
KERNELBASE.dll C:\Windows\System32\KERNELBASE.dll 6.2.14393.479
apphelp.dll C:\Windows\System32\apphelp.dll 6.2.14393.0
powrprof.dll C:\Windows\System32\powrprof.dll 6.2.14393.0
ucrtbase.dll C:\Windows\System32\ucrtbase.dll 6.2.14393.0
rpcrt4.dll C:\Windows\System32\rpcrt4.dll 6.2.14393.82
ws2_32.dll C:\Windows\System32\ws2_32.dll 6.2.14393.206
version.dll C:\Windows\System32\version.dll 6.2.14393.0
msvcp140.dll C:\Windows\System32\msvcp140.dll 14.0.24210.0
sechost.dll C:\Windows\System32\sechost.dll 6.2.14393.0
user32.dll C:\Windows\System32\user32.dll 6.2.14393.576
msvcrt.dll C:\Windows\System32\msvcrt.dll 7.0.14393.0
win32u.dll C:\Windows\System32\win32u.dll 6.2.14393.51
gdi32.dll C:\Windows\System32\gdi32.dll 6.2.14393.206
gdi32full.dll C:\Windows\System32\gdi32full.dll 6.2.14393.576
advapi32.dll C:\Windows\System32\advapi32.dll 6.2.14393.0
shell32.dll C:\Windows\System32\shell32.dll 6.2.14393.693
VCRUNTIME140.dll C:\Windows\System32\VCRUNTIME140.dll 14.0.24210.0
cfgmgr32.dll C:\Windows\System32\cfgmgr32.dll 6.2.14393.0
wininet.dll C:\Windows\System32\wininet.dll 11.0.14393.479
dbghelp.dll C:\Windows\System32\dbghelp.dll 6.2.14321.1024
windows.storage.dll C:\Windows\System32\windows.storage.dll 6.2.14393.479
combase.dll C:\Windows\System32\combase.dll 6.2.14393.576
bcryptPrimitives.dll C:\Windows\System32\bcryptPrimitives.dll 6.2.14393.0
shlwapi.dll C:\Windows\System32\shlwapi.dll 6.2.14393.0
winmm.dll C:\Windows\System32\winmm.dll 6.2.14393.0
kernel.appcore.dll C:\Windows\System32\kernel.appcore.dll 6.2.14393.0
SHCore.dll C:\Windows\System32\SHCore.dll 6.2.14393.0
profapi.dll C:\Windows\System32\profapi.dll 6.2.14393.0
ole32.dll C:\Windows\System32\ole32.dll 6.2.14393.576
oleaut32.dll C:\Windows\System32\oleaut32.dll 6.2.14393.447
msvcp_win.dll C:\Windows\System32\msvcp_win.dll 6.2.14393.0
setupapi.dll C:\Windows\System32\setupapi.dll 6.2.14393.0
imm32.dll C:\Windows\System32\imm32.dll 6.2.14393.0
Wldap32.dll C:\Windows\System32\Wldap32.dll 6.2.14393.0
normaliz.dll C:\Windows\System32\normaliz.dll 6.2.14393.0
WINMMBASE.dll C:\Windows\System32\WINMMBASE.dll 6.2.14393.0
IPHLPAPI.DLL C:\Windows\System32\IPHLPAPI.DLL 6.2.14393.0
dwmapi.dll C:\Windows\System32\dwmapi.dll 6.2.14393.206
XINPUT1_3.dll C:\Windows\System32\XINPUT1_3.dll 9.18.944.0
winhttp.dll C:\Windows\System32\winhttp.dll 6.2.14393.351
dxgi.dll C:\Windows\System32\dxgi.dll 6.2.14393.479
d3d9.dll C:\Windows\System32\d3d9.dll 6.2.14393.447
d3d11.dll C:\Windows\System32\d3d11.dll 6.2.14393.479
X3DAudio1_7.dll C:\Windows\System32\X3DAudio1_7.dll 9.28.1886.0
XAPOFX1_5.dll C:\Windows\System32\XAPOFX1_5.dll 9.29.1962.0
dsound.dll C:\Windows\System32\dsound.dll 6.2.14393.0
opengl32.dll C:\Windows\System32\opengl32.dll 6.2.14393.0
glu32.dll C:\Windows\System32\glu32.dll 6.2.14393.0
ddraw.dll C:\Windows\System32\ddraw.dll 6.2.14393.447
dbgcore.dll C:\Windows\System32\dbgcore.dll 6.2.14321.1024
dciman32.dll C:\Windows\System32\dciman32.dll 6.2.14393.0
Besides that the CrashContent… I opened as XML and it writes this:
<?xml version="1.0" encoding="UTF-8"?>
<FGenericCrashContext>
<RuntimeProperties>
<CrashVersion>3</CrashVersion>
<CrashGUID>_0000</CrashGUID>
<ProcessId>7740</ProcessId>
<IsInternalBuild>false</IsInternalBuild>
<IsPerforceBuild>false</IsPerforceBuild>
<IsSourceDistribution>false</IsSourceDistribution>
<IsEnsure>false</IsEnsure>
<IsAssert>true</IsAssert>
<CrashType>Assert</CrashType>
<SecondsSinceStart>0</SecondsSinceStart>
<GameName></GameName>
<ExecutableName></ExecutableName>
<BuildConfiguration>Shipping</BuildConfiguration>
<GameSessionID></GameSessionID>
<PlatformName></PlatformName>
<PlatformNameIni></PlatformNameIni>
<EngineMode>Game</EngineMode>
<EngineModeEx>Unset</EngineModeEx>
<DeploymentName></DeploymentName>
<EngineVersion>4.14.3-3249277+++UE4+Release-4.14</EngineVersion>
<CommandLine></CommandLine>
<LanguageLCID>0</LanguageLCID>
<AppDefaultLocale></AppDefaultLocale>
<BuildVersion>++UE4+Release-4.14-CL-3249277</BuildVersion>
<IsUE4Release>false</IsUE4Release>
<UserName></UserName>
<BaseDir></BaseDir>
<RootDir></RootDir>
<MachineId></MachineId>
<EpicAccountId></EpicAccountId>
<CallStack></CallStack>
<SourceContext></SourceContext>
<UserDescription></UserDescription>
<UserActivityHint></UserActivityHint>
<ErrorMessage>LowLevelFatalError [File:D:\Build\++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\PakFile\Private\IPlatformFilePak.cpp] [Line: 3195] &nl;Trailing magic number (0d) in '../../../simple_Test/Content/Paks/._simple_Test-WindowsNoEditor.pak' is different than the expected one. Verify your installation.&nl;</ErrorMessage>
<CrashDumpMode>0</CrashDumpMode>
<CrashReporterMessage></CrashReporterMessage>
<Misc.NumberOfCores>0</Misc.NumberOfCores>
<Misc.NumberOfCoresIncludingHyperthreads>0</Misc.NumberOfCoresIncludingHyperthreads>
<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
<Misc.CPUVendor></Misc.CPUVendor>
<Misc.CPUBrand></Misc.CPUBrand>
<Misc.PrimaryGPUBrand></Misc.PrimaryGPUBrand>
<Misc.OSVersionMajor></Misc.OSVersionMajor>
<Misc.OSVersionMinor></Misc.OSVersionMinor>
<MemoryStats.TotalPhysical>17107566592</MemoryStats.TotalPhysical>
<MemoryStats.TotalVirtual>140737488224256</MemoryStats.TotalVirtual>
<MemoryStats.PageSize>65536</MemoryStats.PageSize>
<MemoryStats.TotalPhysicalGB>16</MemoryStats.TotalPhysicalGB>
<MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
<MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
<MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
<MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
<MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
<MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
</RuntimeProperties>
<PlatformProperties>
<PlatformIsRunningWindows>1</PlatformIsRunningWindows>
<PlatformCallbackResult>0</PlatformCallbackResult>
</PlatformProperties>
</FGenericCrashContext>
I will gladly send any dump - files to anyone that can help.
Best regards
Karsten