Unreal Engine's "garbage collection" question.

Hello. I’m considering using Unreal Engine to develop my work.
However, I’m a C++ newbie.

Please,Let me confirm one thing.
Apparently Unreal Engine has a garbage collection feature.
Is it possible to use this feature to “develop with Unreal Engine without having to completely master C++ memory management”?
If the above is possible, I would like to concentrate on learning C++ grammar and rules and proceed with development.

Is this an impossible and immature idea?
I would be very happy if you could let me know. Thank you.

Quite possible. You may never even need to worry about it. It’s mostly automatic.

1 Like

thank you!
Your advice has given me the confidence to learn.
I would like to learn the syntax and rules of c++ and UE5.
Please forgive my unnatural English.

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