Hello Everyone.
When I set FSceneView->ShowOnlyPrimitives.emplace(), the Engine was crashed.
Code Like this
FSceneView* SceneView = new FSceneView(ViewInitOptions);
if(bUseShowOnlyList){
SceneView->ShowOnlyPrimitives.Emplace();
}
Error LogWindows appError called: Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\ShaderParameterStruct.cpp] [Line: 460]
Error LogWindows FScreenProbeComputeLightingProbabilityDensityFunctionCS’s required shader parameter FParameters::RadianceCacheParameters::RadianceProbeIndirectionTexture was not set.
I know it’s about Lumen, but it’s no crash in ue5.2.How do I do?