Hi.
How do I textureize a character file exported from Maya to Alembic Cache?
Unreal Engine 4 has been imported into the geometry cache.
There is a reason that you can not import into the FBX file, so you need to texture the imported character into the Geometry cache file.
I would like to know how to import textures from Maya directly into the Unreal Engine, and how to texture the characters in the Unreal Engine.