Unreal Engine, World Machine, MegaScans and Grim - First Attempt at Landscapes

Hey All :slight_smile:
It’s been a looong time. I’m getting back into the scene with a new arch-viz project. Here is the result of me first time trying to learn World Machine, landscapes, and how to use Megascans assets. Also, of course Grim from Paragon is down in there :stuck_out_tongue: . Notes and critiques always welcome :slight_smile: