Unreal Engine won't launch Error code (0xc000007b)

I’m having this issue Ive never encountered before I’ve looked at other posts about it but nothing has solved my problem.

link text

I posted a log file I’d really appreciate some help,
Regards.

Hi Zaneycox,

You said that you tried some suggestions from other post. Have you tried the solutions in this post yet?

If it doesn’t help you solve the issue, try the troubleshooting steps here. Then follow the steps towards the bottom of that link to generate your Debug Logs and post them here along with your Dxdiag (systems specs).

Update heres my Logs for the failed installed
The first one is my Dxdiag.

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Thanks for the help but none of those helped out.

Heres my Epicgamesinstaller logs
I have no idea why my logs are so much bigger than other peoples, Ill have to upload it and post a link.

https://www.mediafire.com/?yxz8lo2g6k2963a

and my dxdiag logs im pretty sure are in my first post.

Hi Zaneycox,

Try looking at the accepted answer on this issue. This runtime error is not something caused by the launcher itself but does hinder users from using the launcher. Read through the answer and try using the Dependency Walker to get logs and post them here. We can try taking a look at them and see if we might find something that you might be able to fix.

-Max B.

Here are the DWalker logs

Logs

From what ive gathered when reading the logs is and I need to replace MSVCR120.DLL, I have replaced it in both 64bit and 32bit and Im still experiencing the same error

Update Deleted MSVCR Through out my whole computer and reinstalled it via

c++ redistributable 2013 and I am getting the same error

Looks like you were on the right path. Your DW logs do point to an issue with MSVCR120.DLL but they also show a potential issue with D3DCOMPILER_43.DLL.

MSVCR120.DLL, I have replaced it in both 64bit and 32bit and Im still experiencing the same error

I’m not sure what you mean by this. The Windows/System32 folder should only contain the 64bit version of that DLL.

Try the following:

FIX MSVCP120.dll

  1. Download the Win64 version of the Microsoft Visual C++ 2013 redist from here(you probably already have it): http://www.microsoft.com/en-us/download/details.aspx?id=40784

  2. Find and backup your current C:\Windows\System32\MSVCP120.dll. You can do this by renaming it to MSVCP120.dll_BACKUP

  3. Run the repair/install option on the redist you downloaded.

  4. Check to make sure you have a new MSVCP120.dll.

FIX D3DCOMPILER_43.DLL

  1. Download the Dx11 redist redist from here: https://www.microsoft.com/en-us/download/details.aspx?id=8109

  2. Find and backup your current C:\Windows\System32\D3DCOMPILER_43.dll. You can do this by renaming it to D3DCOMPILER_43.dll_BACKUP

  3. Install the DirectX11 Redist.

  4. Check to make sure you have a new D3DCOMPILER_43.DLL

After applying both fixes try to run the launcher again.

Worked 100% Thank you so much!!!