Did anyone already though about this?!
Basically immagine those contest running on polycount,like character contest or environment contest,but applied to Unreal Community,so for example there could be weekly “Material contest” let’s say something like “create a water shader” or a Blueprint contest with is own unique weekly goal and so on,and then the community vote for the winner at the end of it.
I don’t know if anyone already though about it and if this is already running,but if not,I think would be a great thing to have not only because competion is fun and increase community interactions,but also because in the process everyone improve by seeying how other achiev the same thing maybe in a different way, and a lot of tutorial/example-like material would be generated in the process,so imo would be a golden mine of information for everyone around it :rolleyes:
Let me know what do you think