Hi everyone!
I’ve been working on UnrealEngine-WebGPU, a fork of Unreal Engine 5.8.3 that brings games to the browser using WebGPU and WebAssembly.
The game runs locally on your device, with WebGPU handling rendering. The renderer also runs natively through Dawn.
I tried to keep the packaging and publishing workflow familiar to anyone who used Unreal’s previous HTML5/WebGL support: select HTML5 in the editor, package your project, and serve the exported files.
Watch Demo:
Dev Journey:
Feedback, testing and ideas are welcome!
Best,
Pooya
