Welcome to the Unreal Community! I’d check and make sure you have all of your Microsoft Visual C++ Redistributable files, Visual Studio versions, etc. MSVCP140 is related to that.
The “UltraleapHandTracking” in the stack trace is likely the UltraLeap OpenXR API layer. Some API layers can cause crashes if they are used without the device they are made for being active. Try disabling the layer or uninstalling the UltraLeap software, especially if you are not currently using it.