Hey everyone. I am facing trouble with a new grab component in Unreal Engine 5 VR. I am new to VR game creation and I followed this tutorial for smooth locomotion (Video I Followed. He implemented a new grabbable item blueprint and when I tried this, I had a grabbable object, but when I let go it would float in the air and I would not be able to grab it again. If anyone knows why I can only grab it once, please answer.
- On a side note: If you also know how to add physics to this grippable item setup it would be a MASSIVE help.
Thanks!